But you can’t see the code that runs those services, stores your settings, deploys your code, etc. Services are still a liability if they go away and your project depends on it
While you are right about it being an issue, it is very different to rent a Vroot server and having to move the server and moving your game from engine to engine.
And I wouldn’t give shit to unity devs for choosing unity. I just don’t think hosts and engines are equal.
Services aren’t source code lol
But you can’t see the code that runs those services, stores your settings, deploys your code, etc. Services are still a liability if they go away and your project depends on it
They’re a completely different liability.
While you are right about it being an issue, it is very different to rent a Vroot server and having to move the server and moving your game from engine to engine.
And I wouldn’t give shit to unity devs for choosing unity. I just don’t think hosts and engines are equal.
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