fne8w2ah@lemmy.world to Technology@lemmy.worldEnglish · 1 year agoLinux surpasses the Mac among Steam gamersarstechnica.comexternal-linkmessage-square60fedilinkarrow-up1596arrow-down121cross-posted to: tech@kbin.socialtechnology@beehaw.orggaming@beehaw.orglinux@lemmy.ml
arrow-up1575arrow-down1external-linkLinux surpasses the Mac among Steam gamersarstechnica.comfne8w2ah@lemmy.world to Technology@lemmy.worldEnglish · 1 year agomessage-square60fedilinkcross-posted to: tech@kbin.socialtechnology@beehaw.orggaming@beehaw.orglinux@lemmy.ml
minus-squaretoothpaste_sandwich@feddit.nllinkfedilinkEnglisharrow-up16arrow-down3·1 year ago Apple has absolutely cornered the mobile market Is this even true? I thought more people used Android phones? Perhaps you mean in the US, I hear things are different there.
minus-squareBetty White In HD@lemmy.worldlinkfedilinkEnglisharrow-up8arrow-down2·1 year agodeleted by creator
minus-squaretoothpaste_sandwich@feddit.nllinkfedilinkEnglisharrow-up4·1 year agoI see what you mean, that is very impressive. Still, I think being a successful company still doesn’t give a status of “cornering the market”.
minus-squareFoxBJK@midwest.sociallinkfedilinkEnglisharrow-up4·1 year agoApple might be getting all the profit, but I really wouldn’t compare iOS gamers to Steam gamers. Feels like vastly different use cases for the types of games people buy (unless there’s people out there playing Candy Crush on a deck, which…. Why??)
minus-squareangstylittlecatboy@reddthat.comlinkfedilinkEnglisharrow-up4·1 year agoEven in the US it’s not “cornered,” it’s 53% iOS, 45% Android and 1% other.
minus-squareTelodzrum@lemmy.worldlinkfedilinkEnglisharrow-up2·1 year agoIt’s more useful to look at sales dollars in this context. Apple absolutely dominates in most desirable markets at its chosen price bracket.
minus-squaresixtyshilling@lemmy.worldlinkfedilinkEnglisharrow-up2arrow-down1·1 year agoMobile game devs are making their games with iOS in mind, because iPhone users are more likely to pay.
minus-squaretoothpaste_sandwich@feddit.nllinkfedilinkEnglisharrow-up2·1 year agoGood point. I’m not sure what you’re arguing, though.
Is this even true? I thought more people used Android phones?
Perhaps you mean in the US, I hear things are different there.
deleted by creator
I see what you mean, that is very impressive. Still, I think being a successful company still doesn’t give a status of “cornering the market”.
Apple might be getting all the profit, but I really wouldn’t compare iOS gamers to Steam gamers. Feels like vastly different use cases for the types of games people buy (unless there’s people out there playing Candy Crush on a deck, which…. Why??)
Even in the US it’s not “cornered,” it’s 53% iOS, 45% Android and 1% other.
It’s more useful to look at sales dollars in this context. Apple absolutely dominates in most desirable markets at its chosen price bracket.
Mobile game devs are making their games with iOS in mind, because iPhone users are more likely to pay.
Good point. I’m not sure what you’re arguing, though.