One thing going slightly viral lately is footage of Disney’s “HoloTile” infinite floor, an experimental sort of 360° treadmill developed by [Lanny Smoot]. But how exactly does it …
Well what I’m saying is there should be more “less full” VR games. VR could be a somewhat simple add-on to many types of games. The difficult thing with VR is the object interaction, the handling of resources etc. if you’re in a large 1:1 world, but if you’re implement VR as basically just an extra viewport it’s not that difficult (for many types of games that are not FPS) and it could still add a lot to the game. Or you can do something like Moss, which is a really cool game.
Well what I’m saying is there should be more “less full” VR games. VR could be a somewhat simple add-on to many types of games. The difficult thing with VR is the object interaction, the handling of resources etc. if you’re in a large 1:1 world, but if you’re implement VR as basically just an extra viewport it’s not that difficult (for many types of games that are not FPS) and it could still add a lot to the game. Or you can do something like Moss, which is a really cool game.