SeaJ@lemm.ee to Technology@lemmy.worldEnglish · 6 months agoNearly all Nintendo 64 games can now be recompiled into native PC ports to add proper ray tracing, ultrawide, high FPS, and morewww.tomshardware.comexternal-linkmessage-square174fedilinkarrow-up11.33Karrow-down18cross-posted to: hackernews@lemmy.smeargle.fans
arrow-up11.33Karrow-down1external-linkNearly all Nintendo 64 games can now be recompiled into native PC ports to add proper ray tracing, ultrawide, high FPS, and morewww.tomshardware.comSeaJ@lemm.ee to Technology@lemmy.worldEnglish · 6 months agomessage-square174fedilinkcross-posted to: hackernews@lemmy.smeargle.fans
minus-squareJohanno@feddit.delinkfedilinkEnglisharrow-up6arrow-down1·6 months agoOk I answer her without watching the video or any knowledge: I assume you need to download the github project and compile it yourself (except there are releases on the right side) You should follow the readme in the project. There should be an information about where you should put the roms. The roms can be (legally) download on different websites. It’s legal for archive reasons (afaik).
minus-squareBilliam@lemmy.worldlinkfedilinkEnglisharrow-up2·6 months agoFrom what I could see, the releases are specifically for Majora’s Mask, and not the tool used to recompile N64 games in general.
Ok I answer her without watching the video or any knowledge:
I assume you need to download the github project and compile it yourself (except there are releases on the right side)
You should follow the readme in the project.
There should be an information about where you should put the roms.
The roms can be (legally) download on different websites. It’s legal for archive reasons (afaik).
From what I could see, the releases are specifically for Majora’s Mask, and not the tool used to recompile N64 games in general.