On Friday, AMD Chief Architect of Gaming Solutions Frank Azor said that if Bethesda wanted to implement rival Nvidia's DLSS upscaling technology in its upcoming RPG Starfield,...
AMD denies blocking Bethesda from adding DLSS to Starfield | Starfield DLSS mod locked behind a paywall::undefined
No but that’s not really a concern. Unless the frame generation is signicantly effecting the real frame rate you will get smoother motion with similar latency as without it. It’s probably not ideal for competitive games where you want motion to be 1:1 but it’s probably good enough for more casual ones.
No but that’s not really a concern. Unless the frame generation is signicantly effecting the real frame rate you will get smoother motion with similar latency as without it. It’s probably not ideal for competitive games where you want motion to be 1:1 but it’s probably good enough for more casual ones.
It’s hard for old peeps like me to let frames go. Wolf:ET on a 333mhz compaq was hell and I’ve been chasing frames since.