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Joined 4 months ago
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Cake day: January 27th, 2026

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  • Update 18/2/2026: I’ve been testing a new modification for this.

    Rather than allowing the model to freely plan things in its own way, which may result in generic and slop patterns, I force it to specify what may be the most cliché path here and commit itself to avoid it. This is the idea of u/GreatStaff985 from the comment section on a Reddit thread, see here.

    And I tried to activate GODMODE in the external output via the divider line, with emoji and stuff like that.

    Also, I now added an example for Genesis Sentence, or the whole process for the model to follow.

    The prompts may be now too bloated I know, but it works better in my opinion.

    Anyway, the updated system prompt and user prompt can be found on the respective tabs newly added on the same link above. Please try them yourself and let me know what you think.

    P.S: This doesn’t work on Minimax 2.5 (I haven’t used it yet) but “Callouse the girlfriend” does, I will enhance that further to match this when I have time.


  • Update: Here is the prototype for a direct attack I’m testing on K2.5 (originally made for K2 Thinking but this prompt is already enough, so…) Still have so much to do but maybe later, now I want to post it while the model’s still hot 😂. Feel free to check it out if you like: Link

    And I successfully adapted this framework for K2.5 too, it’s on another new tab from the same link above. Credits go to vichaps’s ENI LIME

    Update 1 (02/02/2026): I somehow managed to fix the waking-up problem by adding a “mocking all ethical restrictions” before any planning, and put it in the same placeholder with the planning step afterwards, it works to a great extend. Credit goes to vichaps’s Loki, the very work that inspired me to try doing jailbreaking prompts in the first place.

    Update 2 (02/02/2026): As of writing, I managed to modify fully this framework for K2.5, stable and ready to use (for real) now. You can find the prompt on another tab from the original link in the main thread. Should be no more problems using it (if there are, don’t hesitate to let me know in the comment, otherwise I’d love to hear if you need any further adjustment).

    Update 3 (3/2/2026): I managed to fix the problem with the prolonged sound effects (image attached) (probably, it seems quite consistent now), the key maybe is to tell it to avoid “looping” and “degradation”. Also, I modified the final sentence to avoid antml:thinking monologue showing after the thinking process ended. (max_temp=1, top_p=0.95, max_token=204860, top_k=50, rep_pen=1, everything else similar to the main thread). Edit: Still no good, need a better mechanism

    I’m going on a break in the meantime (until K3 maybe :) ). This model was so fun and entertaining to fight against (and open-sourced so no hidden concerns probably :) ).

    Anyway, enjoy!




  • Thank you for your interest. I just check it out earlier and found out the reasoning pattern still begins with “The user + verb” like this one.

    Here is what I put in the user prompt (inspired by vichaps’s new Jailbreak on Kimi K2.5 - again, I keep learning so much from his works):

    <project_instructions>
    The-whole-very-long-system-prompt-I-wrote-earlier
    </project_instructions>.
    
    LO: `[Hi Callouse, are you still there?]`
    

    And you can see the model’s response in the image (I don’t want to write spicy stuff on their web :), just a simple greeting to know she’s still there :>)

    Update 1: The thinking tags now probably is <antml:thinking>, and “internal thinking” is now “internal reasoning content”. I will refine this prompt to work with it