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Cake day: June 25th, 2023

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  • I’m not who you asked, but my opinion is that it comes down to the types of people you’re dealing with and age of the industries. The video game industry isn’t that old, especially in its modern, mega blockbuster age. By its very nature, it’s something that is on or near the leading edge of technology. This means the people involved are usually (though not always) forward thinking and live in the modern world.

    By contrast, the motion picture industry is over a century old. It’s deeply established in how it does business and you can see the effects of that entrenchment every time a new technology emerges that affects how people watch film and TV. They went to court to make VCRs illegal. DVDs were too high quality, so they made a self destructing kind of DVD (remember divx before it bizarrely became the name of a codec?). The industry went to war with itself more than once with format wars (VHS vs Beta, HD-DVD vs Blu-ray). This isn’t an industry that handles change well, and they’ve always believed everyone is a lying thief.

    All this to say, the video game industry is trying to make money in the modern world, while the TV/film industry is trying to cling to a business model one or two generations out of date because they fear change. There’s no technical reason that a game or a movie couldn’t be licensed for exactly the same amount of time. It’s just how the people with power in both industries operate.

    If the movie industry was smart, they’d have looked at what the music industry did and just copy/pasted that. The music industry has 2 kinds of stores, neither of which they involve themselves in running:

    1. Streaming services like Spotify or Tidal. For the most part, all the streamers have the same content and they compete with each other on price and features. AFAIK, none of these services are run by a record label.
    2. Download to own stores, like Amazon or iTunes. You pay a reasonable price and you get a DRM free file you get to keep forever. Again, the stores have largely the same catalogs and compete on price and features. And again, none of the labels own these stores.

    Compare that to the TV/film industry who looked at all that and decided to do the opposite. They run their own streaming only stores that are all bleeding money instead of fostering competition by encouraging more places like Netflix to start up. They don’t, to the best of my knowledge, run any stores where you can download a DRM free video file after paying a reasonable price. This whole industry is fucked, but it’s so massive it can absorb decades of bad decisions because there’s enough good actual product that people will pay for. And that insulation from their shit decision making and their fear of change is why TV/film licenses are so much more restrictive than game licenses, at least IMO.




  • Studies show red light cameras don’t decrease accident rates in the intersections they’re installed at. Furthermore, some municipalities have started doing things like varying timing of the light cycle to get more people running red lights for the increased revenue. These cameras haven’t been shown to decrease accident or injury/fatality rates anywhere they’re installed. If you’re against people being slaughtered by cars, it seems you should be against red light cameras since they don’t do any good and have the potential to make things worse.








  • Lol, what a tantrum. I responded directly to the points you raised and this epic rant is your reply.

    For more cost? Headphone jacks are not even remotely expensive. Yes, they’ve been left out of a number of other phones for several years now. I and many others complained about it then and we’re still complaining about it now. This isn’t a Fairphone specific complaint, but it does suck to see yet another company go this route. And I promise you, headphone jacks have no bearing on the shit pay practices of the entire smartphone industry.

    I didn’t say headphone jacks don’t ever fail. Maybe reread what I wrote before you go on a rant. Look up failure rates of headphone jacks vs other components and you’ll see that they’re not more prone to failure than other components. And why would the headphone jack in a Fairphone be soldered on? To make it repairable, shouldn’t it be a separate module you can swap out if it does fail? By your own logic, they should take USB ports out of phones for the very same reasons they removed headphone jacks. And who knows, maybe that’s where the market will go. As for me, my next phone will be a Sony Xperia, since they still make high end phones with SD card slots, headphone jacks, and have bezels for the front facing camera so you don’t interrupt the screen. These are all features important to me, so that’s where my money will go when it comes time to replace my 4 year old phone.

    Also, great use of ad hominems and “you’re all shills!” when you’re confronted with things you can’t refute. This thread isn’t shit, but your poor grasp of logic, name calling, and goalpost shifting sure is. And yes, you can mute an entire post. The exact process will depend on if you’re using the website or the specific app, but I’m sure if you go to the support community of whatever you’re using and ask them in the same charming way you’re speaking here, you’ll get the help you need to mute this whole post.





  • Plenty of electronics have been able to get IP ratings while still having headphone jacks. It’s a trivial part to include as it is practically an ancient bit of tech and doesn’t introduce some kind of massive complexity to the device. Repair is a simple swap of the module. Nothing you’re saying has anything to do with supporting your claim of its removal leading to greater sustainability or reliability. Its materials are no different from the rest of the phone, meaning it’s just as sustainable as the rest of the parts, and it’s not a part that’s prone to failure, meaning it’s just as reliable as the rest.