Norwegian proto with a taste for shitposting Deeply sorry for my photoshop creation

Former account at Kbin

aspe:keyoxide.org:JYRRSWIKLZWX366Y4DONCIEYAE

  • 8 Posts
  • 81 Comments
Joined 4 months ago
cake
Cake day: June 7th, 2024

help-circle


  • I was mainly thinking of making some recursion hence why all the subclocks mirror the parent clock (for that given hour). Also I called it clock squared because I didn’t think the resolution would be high enough for people to actually notice the 3rd level of clocks.

    You might notice that some dials don’t really align with the hours they’re supposed to show. That’s because I had to place a bunch of clocks at varying hours with a viewport rendering the parent clock at an angle that probably made it difficult to spot the errors. I rendered it once and didn’t bother re-rendering it once I saw the errors :)











  • I didn’t really follow any specific instructions, but here’s what I did:

    1. Point the camera towards whatever you want to take pictures of. Try to use the raw mode to capture as much detail as possible.

    2. Take as many pictures of said place as you want. I took about 30, but more images = less noise in your processed image. Since I used my phone for these, I used scrcpy to see and control the device over usb adb, mainly because I didn’t want to accidentally move the device it while trying to take the next picture.

    3. To process the images, I followed this tutorial on YouTube.

    4. Post processing the image was done in gimp. The tif files deep sky stacker exports are usually wayyy too dark, so you’ll need to adjust the brightness.

    Pro tip: try to keep trees and other landscape out of the frame of the photos because deep sky stacker tracks the earth’s rotation, meaning the landscape will be blurry.