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Cake day: August 6th, 2023

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  • I (maybe) ended distrohopping last year when I gave NixOS a shot. I can’t recommend it for beginners but once you understand generally how things work on Linux (and have an interest in programming) it’s a superpower to be able to define your entire setup as a single git repository. If something ever breaks, I can reboot into an older commit and keep using my computer, or branch off in a different direction… I’ve only scratched the surface of NixOS and yet I can already make a live USB containing my setup with a single command, or deploy it (“infect”) to another machine and manage e.g my work desktop and my personal laptop sharing most settings. Also it taught me about Nix (the package manager, which also runs on any distro and macOS independent of NixOS) which I now use to set up perfect development environments for each of my projects… if I set up dependencies once (as a flake.nix shell), it’ll work forever and anywhere.










  • I currently host Navidrome, which has an okay web player. On Android I use “Tempo” (though it is unmaintained) to connect to it, and on Linux I use Tauon (though it has very poor playback). I could not find a native Linux client that is not buggy unfortunately, so I’m also on the lookout for better solutions! I’m not familiar with the device you are talking about but every client I tried supports MPRIS, which are the regular media controls that can be used via the playerctl command, so you should be able to hook things up that way.



  • I did a bachelor of videogame programming in Belgium 99% on Linux (minus exams), but it was definitely a huge struggle. All the courses and assignments were Windows-only, and 90%-ish required Visual Studio (non-Code) and Windows-only libraries like DirectX or Win32. I got by writing my own tooling to auto-convert these to CMake projects and convincing each teacher to allow me to hand in CMake projects. I wrote SDL backends for most of the win32 assignments, falling back on clang’s excellent cross-compiling for stuff that requires e.g Windows.h. I wrote a blog post about this: https://blog.allpurposem.at/adventures-cross-compiling-a-windows-game-engine And using e.g DirectX natively on Linux, easier than expected: https://blog.allpurposem.at/directx

    I also wrote a small wiki on my general experience + a summary of courses and main problems encountered… Windows was non-negotiable during exams: https://dae-linux.allpurposem.at/ I maintain tools, converted assignments, and information on this for future students who want to attempt something like me, but it’s hard to recommend the Linux challenge if you are totally new to programming!

    Hope some of this is helpful!





  • mat@linux.communitytoLinux@lemmy.mlPost Deleted!
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    2 months ago

    Awesome! I hope he will help share this with more folks, the friends who I’ve talked into finally giving modern non-Ubuntu Linux a shot love it, but there’s a lot of work to get over the damaged image created by the countless “linux user installing a browser” memes. I’m sure someone with his reach can help though :)



  • I dual booted Ubuntu originally, but I never used it. Had to really make the jump when I installed Arch on my desktop in ~2020 because I heard it would run games better. I’ve stayed 100% on Linux since! After trying quite a few distros (Fedora, Debian, EndeavourOS, Garuda, Archcraft, more I’m forgetting) I have finally settled on NixOS… it’s been over a year and I still haven’t switched, that’s gotta be worth something :)