No, and I will go one step further by blocking the Threads domain assuming kbin itself doesn’t choose to defederate from it.
No, and I will go one step further by blocking the Threads domain assuming kbin itself doesn’t choose to defederate from it.
So, is that an order to abandon ship?
This seems to be a no strings attached good deal on xQc’s side given the lack of exclusivity clause. Worst case scenario is a particularly bad scandal hitting the platform could tarnish xQc’s reputation such as it is but that’s a risk for literally any platform. However…
As a start-up, Kick is prepared to operate at a loss
Aaand the platform is doomed. Focusing on growth over viability is whats makes you a prime enshitification target.
I can understand the value of making your community a more tight-knit one with a proactive stance on moderation, that’s how Tildes operate and they’re doing fine. The thing is I’m not sure I understand why, given this goal, Beehaw is part of the Fediverse in the first place, where there isn’t much preventing someone from an outside group coming in. This sounds like a case where a centralized instance makes more sense. Maybe they’re trying to see if such a community can exist on the Fediverse, in which case fair enough, but this seems like an uphill road.
Given that kbin (or at least kbin.social) generally doesn’t have restrictions on making accounts either I would assume we’re next, eventually.
Start from Doom. Well, not quite the original release, but rather Doom Legacy. From this base, create a 3D Sonic platformer styled after the Genesis era games. That’s Sonic Robo Blast 2 (because yes, it’s a sequel from a previous fangame named Sonic Robo Blast from all the way back in 1997).
We’re not done yet. Mod it further… into an online kart game. That inherits the same modding abilities Doom Legacy has. You’ve got Sonic Robo Blast 2 Kart, sometimes nicknamed MUGEN Kart to the dismay of its developers due to the sheer amount of addons for increasingly weird characters its forum hosts. If you’re interested, said forum, hosting both the addons for SRB2, SRB2 Kart and the SRB2 Kart releases themselves can be found here (for some reason the main website is down as I’m writing this. Oops.)
For SRB2 Kart in particular, the thread to get your hands on it is here and you can find its repository here.
The game is wacky, very fun, runs on a stale potato and it’s easy to set up a server to subject an unsuspecting community to your specific choice of insane mods among the hundreds if not thousands available.
Catbox claims to keep files forever. I find this claim dubious, what’s the catch?